Skip to content
Dongheng Lin Personal homepage

Playground battle sound effects

These are Taisei Project fan-game effects, not sounds extracted from an official Touhou game. Original Touhou Project: ZUN / 上海アリス幻樂団.

Source: taisei-project/taisei, pinned at f4d3342226e915f369db8680688723adb18e4efa. The included TAISEI-LICENSE.txt is the upstream copying notice, including the MIT terms and copyright notices for Lukas Weber and Andrei Alexeyev. The soundtrack and portrait exceptions in that notice do not apply to these sound effects.

Game event Upstream file (in resources/00-taisei.pkgdir/sfx/)
Alice / Marisa / Patchouli player volley shot1.opus / shot2.opus / shot3.opus
Enemy hit hit.opus
Graze graze.opus
Power / extra life / bullet-clear pickup powerup.opus / extra_life.opus / extra_bomb.opus
Player hit, including the final life death.opus
Alice / Marisa / Patchouli spirit strike bomb_youmu_a.opus / bomb_marisa_a.opus / bomb_reimu_a.opus
Countdown completion timeout2.opus

Mappings adapt Taisei effects to this fan game’s mechanics; they do not claim that the same character uses each effect in the official series. The sounds are decoded to 44.1 kHz, mono, 16-bit PCM WAV for browser Web Audio compatibility, without changing their pitch or timing. Playback volume is mixed in code with per-event cooldowns, bounded polyphony and a compressor. Original Opus files can be downloaded from the pinned path and converted with FFmpeg: ffmpeg -i input.opus -ar 44100 -ac 1 -c:a pcm_s16le output.wav.

Official Touhou fan-work guidelines exclude directly republishing original game materials. These licensed fan-game sounds provide the corresponding event cues instead. Music reuses the credited character arrangements in the BGM credits. Both battle music and effects are opt-in and start disabled on every page load.